This section will cover the basics of Skeleton's tech and then all of
the intricate details. It overlaps with the
daily sheet page and builds off of
mechanics explained there.
Skeleton's leveling mechanics have been changed over the courses of the
betas, so the page will be split between non-beta and the later Betas.
They are as follows;
This section applies to u99r1 (default Steam branch). Testing these
mechanics can be done on NTT v9921, with the exception of Redemption
which is broken in this NTT version.
Normal Leveling
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On non-beta, Melting will start on Set 1 and Skeleton will as
well.
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Hitting Ultra, taking Detachment, and having active Patience as
Melting will not affect what sets Skeleton sees at all.
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In this version Crown of Destiny does not grant
Skeleton an extra mutation.
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If Melting takes Heavy Heart then it will not reappear for
Skeleton.
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Example: As Skeleton sees the same sets he can
route differently based on what mutations he's seen.
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In this case he takes Laser Brain in Set 2 instead which
uncovers a mutation in Set 3, which so happens to be Strong
Spirit.
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Last Wish
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If Melting takes Last Wish and then transforms into Skeleton on
5-1 on any loop, the Jungle Flower can still be entered.
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This will grant Skeleton an extra set allowing him to have 9
mutations.
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Skeleton will start on Set 1 as normal, unless if Melting
visited Jungle earlier in that run. (See below)
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Example: The start of the routes for both
Melting and Skeleton. Once Skeleton enters the Jungle on L1 he
sees Set 1 first, and will see through Set 9 normally for nine
full mutations.
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Skeleton Jungle Skip
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On non-beta, if Melting enters Jungle
before transforming into Skeleton it will permanently
advance the set number by one.
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This means that visiting preloop Jungle as Melting, then
transforming to Skeleton afterwards, he will start on Set 2.
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This can be done multiple times as Melting to further the set
number that Skeleton starts on.
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On the other hand, becoming Skeleton and entering Jungle on the
same level will not skip any additional sets, he will
still start on set 1 if it's the first Jungle visit.
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Example: Melting's route visited preloop
Jungle, so Skeleton starts on Set 2 rather than Set 1.
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Redemption
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Skeleton transforms back into Melting and is instantly granted
eight mutations and a choice between ultras.
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Redemption counts as ultra skipping, so Melting will then begin
on Set 2 and see through Set 9.
- (Patience tech to be added later)
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If Detachment is taken it will use its usual non-beta mechanics
and give a mutation from the last two sets seen (8 and 9), then
one from the following set (set 10).
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After Detachment is taken the game will grant Melting an option
of taking ultras again. Taking Detachment a second time does
nothing, however taking Brain Capacity allows Melting to run
both ultras. This is patched in the betas.
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Example: Skeleton takes his mutations from Sets
1-8 as normal. Melting then starts from Set 2, then sees through
Set 9.
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He then takes Detachment which gives him Sets 9-11, following
normal Detachment logic.
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This applies to openbeta 2021 and openbeta_64. Testing these mechanics
can be done on v100.
Normal Leveling
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On the Betas, Melting will start on Set 0 and Skeleton as well.
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Hitting Ultra, taking Detachment and Vault Skips as Melting will
not affect what Skeleton sees at all.
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Vault Skipping works as normal on Skeleton, skipping over a set.
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If Melting takes Heavy Heart then it will not reappear for
Skeleton.
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Example: As Skeleton sees the same sets he can
route differently based on what mutations he's seen.
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In this case Melting sees that Trigger Fingers reappears in Set
1, so Skeleton can take Rhino Skin in Set 0 knowing that his
build will have both mutations.
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Last Wish
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If Melting takes Last Wish and then transforms into Skeleton on
5-1 in any loop, the Jungle Flower can still be entered.
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This will grant Skeleton an extra set allowing him to have 9
mutations.
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Jungle set ordering will not be reset if Melting transforms.
This means that if Melting saw Jungle 1, then Skeleton would
start on Jungle 2.
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Example: On the Melting route he enters Jungle
in preloop, seeing the Jungle 1 set.
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Last Wish is taken a second time later in the route and Jungle
is entered again in L1 after transforming. Skeleton then sees
the Jungle 2 set, and will receive 9 mutations.
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Patience
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If Melting transforms into Skeleton while having Patience active
(not yet granting the reroll), this will not grant Skeleton an
extra mutation, but rather change the order of the mutations he
sees.
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The first level up will grant Skeleton the Patience set, and
then Sets 0-6 normally.
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Skeleton can then take Patience which will grant him the same
set a second time, allowing him to siphon off a second mutation
from the same set.
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Example: Melting takes Patience in Set 3 while
entering Labs, but does not see the Patience set.
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The first set Skeleton sees is the Patience set upon leveling
up, and then sees Sets 0-6 normally.
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In Set 3 he takes Patience which gives him the same set a second
time, allowing him to get a second mutation from it.
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Redemption
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Skeleton transforms back into Melting, the amount of mutations
depends on the beta.
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For 2021 openbeta: Gives eight mutations and a
choice of ultras.
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For 2025 openbeta and NTT v100: Gives nine
mutations and a choice of ultras. (NTT Skeleton start still only
gives 8.)
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If Skeleton takes Patience and then Redemption in the same level
up screen this will grant an extra mutation for
Melting.
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The sets that Melting sees continues two sets after the one
Skeleton left off on. If Skeleton ends on Set 7, then Set 8 is
skipped, and Melting sees Sets 9-16.
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Detachment on this version skips the next set after then gives
the three following sets. This would be sets 18-20 normally
without any Vault Skips on Skeleton.
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On the extreme end, the max set number reachable in this version
is Set 23. If Skeleton sees up to Set 10 with vault skips, then
Melting sees Sets 12-19, and then Detachment sees sets 21-23.
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Example: Skeleton's route stops at Set 7 which
is typical, thus Set 8 is skipped. Melting starts to see
mutations from Set 9, which would end on Set 16 in this case.
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Destiny
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In the Betas, Crown of Destiny now works for Skeleton
transforming.
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Skeleton will not see the Destiny set ever, but rather
start on Set 0 and end on Set 8.
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This can be combined with Last Wish tech above, allowing
Skeleton to get 10 total mutations. The odds of Skeleton getting
an optimal set out of this is extremely unlikely in a vanilla
run, however.
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As the same above if Patience is active when transforming, then
Skeleton will see the Patience set first, then Set 0-7.
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Example: There are three example routes of a
Weekly using Crown of Destiny.
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Route 1: Melting sees his beta Destiny set, and then sets 0-7
normally. As he sees Heavy Heart this permanently removes it
from the pool, thus neither Skeleton route sees it.
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Route 2: Skeleton's normal route that skips the beta Destiny
set, but rather sees Sets 0-8.
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Route 3: Patience is taken while Melting enters labs, so
Skeleton's first set he sees the first slot from Patience which
is Trigger Fingers. Upon taking Patience in his route, Recycle
Gland is the second slot so he receives that instead.
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