Death Causes
Page Contents
The 'Killed By' section on the game over screen will display whatever caused the lethal hit to the player. There are 106 different death sources in the game, although only 102 of them can be obtained in a normal run. (Only 101 will appear on the game over screen, Crown Guardians will appear as normal Guardians which is a bug.)
Death causes with red backgrounds cannot kill the player in vanilla. Unused death hazards are located at the very end of the page.
The names used on this page is what appears when hovering over them in NTT. The 'ID' is where they appear in the lang file for editing, this can be ignored by most.
The table includes all death sprites as they are seen in-game and an explanation on how they will appear on the death screen.
Category | Enemy | ID | Description |
The Desert | |||
Bandit![]() |
0 | Projectile Damage | |
Maggot![]() |
1 | Contact Damage | |
Rad Maggot![]() |
2 | Contact Damage | |
Big Maggot![]() |
3 | Contact Damage | |
Scorpion![]() |
4 | Contact or Projectile Damage | |
Golden Scorpion![]() |
5 | Contact or Projectile Damage | |
Big Bandit![]() |
6 | Projectile Damage or Charge Attack | |
Barrel![]() |
61 | Explosive Prop | |
The Sewers | |||
Rat![]() |
7 | Contact Damage | |
Big Rat![]() |
8 | Contact Damage or Charge Attack | |
Green Rat![]() |
9 | Contact Damage | |
Gator![]() |
10 | Projectile Damage | |
Buff Gator![]() |
95 | Projectile Damage | |
Frog![]() |
11 | Projectile Damage | |
Super Frog![]() |
12 | Projectile Damage Toxic left behind counts as a different death hazard |
|
Mom![]() |
13 | Contact Damage or Toxic Blast Toxic left behind from the toxic blast counts as a different death hazard |
|
Assassin![]() |
14 | Melee Damage | |
Toxic Barrel![]() |
62 | Explosive Prop Toxic left behind counts as a different death hazard |
|
The Scrapyards | |||
Raven![]() |
15 | Projectile Damage | |
Salamander![]() |
16 | Contact or Fire Damage | |
Sniper![]() |
17 | Projectile or Explosive Damage | |
Big Dog![]() |
18 | Projectile Damage | |
Big Dog Missile![]() |
78 | Contact or Explosive Damage Loop only - includes Projectile Damage |
|
Big Dog Explosion![]() |
102 | Death Explosion | |
Fire Trap![]() |
57 | Fire Prop | |
Car![]() |
64 | Explosive Prop | |
Venus Car![]() |
65 | Explosive Prop | |
Venus Car Fixed![]() |
66 | Explosive Prop | |
Crystal Caves | |||
Spider![]() |
19 | Contact Damage | |
Laser Crystal![]() |
21 | Contact or Laser Damage | |
Lightning Crystal![]() |
97 | Contact or Lightning Damage | |
Hyper Crystal![]() |
22 | Contact Damage | |
Frozen City | |||
Snow Bandit![]() |
23 | Projectile Damage | |
Snowbot![]() |
24 | Dash Attack | |
Wolf![]() |
25 | Contact or Projectile Damage | |
Snowtank![]() |
26 | Projectile Damage or Explosive Death | |
Golden Snowtank![]() |
98 | Projectile or Explosion Damage, Explosive Death | |
Lil Hunter![]() |
27 | Projectile or Fire Damage | |
Lil Hunter Fly![]() |
80 | Death Explosion | |
Icy Car![]() |
68 | Explosive Prop | |
Thrown Car![]() |
69 | Explosive Projectile | |
Ice Flower![]() |
86 | Interacting will feed it health which will be lethal at 1 HP | |
Labs | |||
Freak![]() |
28 | Contact Damage | |
Explo Freak![]() |
29 | Contact or Explosive Damage | |
Rhino Freak![]() |
30 | Contact Damage | |
Necromancer![]() |
31 | Cannot directly harm the player | |
Turret![]() |
32 | Projectile Damage | |
Technomancer![]() |
33 | Cannot directly harm the player | |
Palace | |||
Guardian![]() |
34 | Contact or Projectile Damage | |
Explo Guardian![]() |
35 | Contact or Projectile Damage | |
Dog Guardian![]() |
36 | Contact Damage or Charge Attack | |
Throne![]() |
37 | Contact or Projectile Damage | |
Throne Death![]() |
81 | Death Explosion | |
Generator![]() |
96 | Explosive Prop | |
Small Generator![]() |
100 | Explosive Prop | |
Campfire | |||
Throne II![]() |
38 | Contact or Projectile Damage | |
Throne II Death![]() |
104 | Death Explosion | |
Misc Enemies | |||
Mimic![]() |
49 | Contact Damage | |
Health Mimic![]() |
50 | Contact Damage | |
Hostile Horror![]() |
60 | Contact or Beam Damage | |
Halloween Bandit![]() |
79 | Projectile Damage | |
IDPD | |||
Grunt![]() |
51 | Projectile or Explosive Damage | |
Inspector![]() |
52 | Projectile or Explosive Damage | |
Shielder![]() |
53 | Projectile Damage | |
Shield![]() |
58 | Projectiles Deflected by Shielders/Elite Shielders | |
Elite Grunt![]() |
89 | Projectile or Explosive Damage | |
Elite Shielder![]() |
91 | Projectile Damage | |
Elite Inspector![]() |
92 | Melee or Explosive Damage | |
Captain![]() |
93 | Projectile Damage or Dash Attack | |
Van![]() |
94 | Contact or Explosive Damage | |
Popo Freak![]() |
103 | Contact, Projectile or Explosive Damage | |
Vault | |||
Crown Guardian![]() |
54 | Contact or Projectile Damage Bugged - 'Killed By' displays the normal Guardian incorrectly. |
|
Oasis | |||
Bonefish![]() |
39 | Contact Damage | |
Crab![]() |
40 | Contact or Projectile Damage | |
Mine![]() |
70 | Projectile & Explosive Prop | |
Pizza Sewers | |||
Turtle![]() |
41 | Contact Damage | |
YV's Mansion | |||
Molefish![]() |
42 | Projectile Damage | |
Molesarge![]() |
43 | Projectile Damage | |
Fireballer![]() |
44 | Projectile Damage | |
Super Fireballer![]() |
45 | Contact or Projectile Damage | |
Jock![]() |
46 | Contact or Explosive Damage | |
Golden Barrel![]() |
63 | Explosive Prop | |
Cursed Crystal Caves | |||
Cursed Spider![]() |
47 | Contact Damage | |
Cursed Crystal![]() |
48 | Contact or Projectile Damage | |
Jungle | |||
Jungle Bandit![]() |
82 | Projectile Damage | |
Jungle Assassin![]() |
83 | Melee Damage | |
Jungle Fly![]() |
84 | Contact Damage | |
YV's Crib | |||
Venus Car 2![]() |
67 | Explosive Prop | |
Character Abilities | |||
Rogue Strike![]() |
72 | Taking Lethal Damage while using Rogue's Portal Strike | |
Curse![]() |
77 | Taking Lethal Damage as Robot from eating a Cursed Weapon | |
Blood Gamble![]() |
90 | Taking Lethal Damage while using Skeleton's Blood Gamble | |
Weapons | |||
Blood Launcher![]() |
73 | Self-Damages if fired without sufficient ammo | |
Blood Cannon![]() |
74 | Self-Damages if fired without sufficient ammo | |
Blood Hammer![]() |
75 | Self-Damages when not hitting an Enemy/Prop | |
Electrocution![]() |
88 | Lighting weapons will self-damage while in Oasis, or before entering the Oasis portal during a Desert level | |
Weapon Projectiles | |||
Explosion![]() |
55 | Any explosive weapon that causes normal explosions | |
Small Explosion![]() |
56 | Any explosive weapon that causes mini explosions | |
Green Explosion![]() |
99 | Explosions caused by Heavy Grenade Launcher and Ultra Grenade Launcher | |
Toxic![]() |
59 | Any toxic caused by Toxic Weapons, Super Frog, Mom and Toxic Barrel | |
Disc![]() |
76 | Disc Gun Projectile | |
Gold Disc![]() |
101 | Golden Disc Gun Projectile | |
Crowns | |||
Crown of Death![]() |
71 | Occurs if Crown of Death takes the last remaining max HP For Melting: Take Detachment and then take Crown of Death. Will instantly kill without Strong Spirit. If running Spirit health will be set to 1/0 HP, healing in any way will then kill Melting For Chicken: If only 1 max HP is left and she takes Crown of Death, it will cause her to go headless then kill her once the timer is up |
|
Crown of Hatred![]() |
85 | Lethal damage from opening chests while running the crown | |
Cursed Ammo Pickup![]() |
87 | Explosive Damage from expired Cursed Ammo Pickups (Spawns when carrying two Cursed Weapons) |
|
Unused | |||
New Cave Thing | 20 | Unused Environmental Hazard (No information is known beyond being an unused hazard) |
|
Big Fish![]() |
105 | Unused enemy. Will appear as the death cause if spawning "Oasis Boss" in NTT. Spawning "Big Fish" behaves differently and will not directly kill the player. (This will be gone in-depth on the removed content page later) |