Set Tech
While leveling up in Nuclear Throne would usually yield random sets, the logic the game uses to determine some sets is actually a complex issue.
This page will heavily reference the scouting sheet, which is a community sheet that people submit info to about what mutation sets they saw on a daily or weekly challenge. If wanting to contribute to the sheet it is done through the dailies and weeklies channel in the NT Discord.
In a normal vanilla run sets can be viewed as essentially random. There are few exceptions to this, which is how Crown of Destiny works and what sets are seen with Detachment, Redemption and Skeleton.
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Daily Sheet Introduction
Above is an example of what the daily sheet looks like, for the bigger picture. Each individual part will be covered in detail in later sections.
Major sections to the sheet are as follows; Rows 1-2 are images that sheet editors can add. Rows 3-4 is the daily calendar and signifiers on weapon drops.
Then the main section of the sheet lists sets which appear on the current daily. The large empty grey space in the middle is usually used for suggesting routes, but is not utilized on days with off-meta sets. On the right is where scouts will add their routes, which is important to see what mutations can possibly reappear.
At the bottom there are unique sets seen on the Betas, and then editors that worked on the sheet that particular day.
What set you start on depends on your version.
- On Non-Beta your first set seen is Set 1.
- On openbeta 2021 your first set seen is Set 0. Also applies to Nintendo Switch.
- On openbeta 2023 your mutation seed will be entirely different.
- Click on the bottom tab labeled 'Daily_beta64' to see the separate set. It starts on Set 0 for consistency sake.
- Version is often referred to as 'b64' by the community. Mechanically the same as 2021 beta, just on a different seed.
- In other words this guide will refer to u99r1 as Non-Beta, while Beta is used for Switch, 2021 and 2023 openbetas.
- Dailies/weeklies are playable on PS4, Vita and old Steam u98 builds but are not covered here.
In other words every time you level up you advance one more set on the sheet from your starting point. Beta can usually expect to see sets 0-7, while Non-Beta can usually expect to see sets 1-8. However, there are key differences that can skip sets entirely. Here is a major overview of mechanics:
- Patience
- Non-Beta: Will skip the current set and advance to the next set. The last set would then be Set 9.
- Beta: Will skip the current set and advance to a fixed unique set. That means that regardless of when Patience is taken it will give the same fixed set.
- Last Wish
- Non-Beta: Will skip the current set. Upon entering Jungle, will advance to the next set by one.
- On Non-Beta, hitting level ultra will also skip the set counter by one. So if Jungle is visited in loop post-ultra then a set will essentially be skipped.
- (Example take Last Wish in set 7 -> see set 8 -> hit ultra, it skips set 9 -> see set 10 within Jungle)
- Beta: Similar to Patience in that it is a fixed set, but taking Last Wish multiple times will advance to the next fixed set, which is why there are multiple Jungle sets at the bottom of the sheet. Not effected by hitting ultra in any way.
- Vault Skipping
- Only on Betas, stepping on the crown pedastal will always skip the next set.
- With 3 vaults in a run this means that Beta can only ever see up to Set 10. (Detachment can see further as mentioned below)
- Destiny on Non-Beta can have its outcome predicted even on a vanilla run, while on Beta it is completely random. Detailed guide below. (link later)
All of these mechanics will have more detailed explanations below, but this is a sort of brief summary of every major mechanic that can effect a run as a sort of introduction.