Here is a list of the weapons where they drop:
The table below lists every weapon in the game. Here is the classification for the headers:
- Weapon: Its name and image.
- Drops At: Where it first appears in weapon chests using the image above.
- Ammo Type: Which weapon category the weapon falls under.
- Sub-Class: Which sub-class the weapon falls under, which determines unique projectile properties.
- (Sub-classes are terms made up by this guide to better explain weapon similarities)
- Fire Type: A simple classification of how the weapon behaves when firing. All weapons are automatic with Steroids.
- Reload Time: How long until the weapon can be fired again, in seconds.
- Ammo Cost: How much ammo it costs to fire the weapon once.
- Damage: How much damage can be dealt with a single shot.
Damage values will use different colors to signify the type of damage:
- Silver for normal weapon damage.
- Teal for bonus damage done by laser brain.
- Yellow for bonus damage done by shells. (Only dealt in point blank range)
- Red for damage done by explosives. (Can also harm the player)
- Maroon for damage done by blood explosions. (Respects enemy iframes)
- Orange for damage done by flames. (Respects enemy iframes)
- Aqua for damage done by lightning & plasma explosions. (Respects enemy iframes)
- Green for damage done by toxic. (Respects enemy iframes, can also harm the player)
This table is a summary of the weapon tech page. If any damage values do not make sense, please refer to that page.
Note: 'Bonus damage' for any flame shell weapon only applies on the Betas, it is bugged on Non-Beta and does not work.
Plasma Cannon/Super Plasma Cannon deals different damage in the Betas but this is not currently listed.
This table is sortable! Click any category to sort it. Multiple categories can be selected, such as selecting Sub-Class then Ammo Type, which will sort every weapon type by its sub-class.
Weapon | Drops At | Ammo Type | Sub-Class | Fire Type | Reload Time | Ammo Cost | Damage Per Click |
Revolver![]() |
Starter | Bullet | Normal Bullet | Single Shot | 0.20 sec | 1 | 3 |
Golden Revolver![]() |
Starter (Y.V.) | Bullet | Normal Bullet | Single Shot | 0.17 sec | 1 | 3 |
Chicken Sword![]() |
Starter (Chicken) | Melee | Swinging | Single Swing | 0.60 sec | None | 6 |
Rogue Rifle![]() |
Starter (Rogue) | Bullet | Normal Bullet | Burst Fire | 0.20 sec | 2 | 3 x 2 Full dmg: 6 |
Assault Rifle![]() |
1-1 | Bullet | Normal Bullet | Burst Fire | 0.37 sec | 3 | 3 x 3 Full dmg: 9 |
Machinegun![]() |
1-1 | Bullet | Normal Bullet | Automatic | 0.17 sec | 1 | 3 |
Slugger![]() |
1-1 | Shell | Slug | Single Shot | 0.73 sec | 1 | 22 [24] |
Shotgun![]() |
1-1 | Shell | Pellet | Single Shot | 0.57 sec | 1 | 2 [3] x 7 Full dmg: 14 [21] |
Crossbow![]() |
1-1 | Bolt | Normal Bolt | Single Shot | 0.87 sec | 1 | 20 |
Grenade Launcher![]() |
1-1 | Explosive | Grenade | Single Shot | 0.67 sec | 1 | 15 + 5-10 |
Laser Pistol![]() |
1-1 | Energy | Laser | Single Shot | 0.30 sec | 1 | 2-10 [2-14] |
Wrench![]() |
1-1 | Melee | Swinging | Single Swing | 0.73 sec | None | 8 |
Screwdriver![]() |
1-1 | Melee | Piercing | Single Swing | 0.37 sec | None | 6 |
SMG![]() |
1-2 | Bullet | Normal Bullet | Automatic | 0.10 sec | 1 | 3 |
Pop Gun![]() |
1-2 | Bullet | Pellet | Automatic | 0.07 sec | 1 | 2 [3] |
Disc Gun![]() |
1-2 | Bolt | Disc | Automatic | 0.27 sec | 1 | 6 dmg/hit |
Pop Rifle![]() |
1-3 | Bullet | Pellet | Automatic Burst | 0.30 sec | 2 | 2 [3] x 3 Full dmg: 6 [9] |
Triple Machinegun![]() |
1-3 | Bullet | Normal Bullet | Automatic | 0.13 sec | 3 | 3 x 3 Full dmg: 9 |
Shovel![]() |
1-3 | Melee | Swinging | Single Swing | 1.17 sec | None | 16 x 3 |
Sledgehammer![]() |
1-3 | Melee | Swinging | Single Swing | 1.17 sec | None | 24 |
Assault Slugger![]() |
2-1 | Shell | Slug | Burst Fire | 1.17 sec | 3 | 22 [24] x 3 Full dmg: 66 [72] |
Flame Shotgun![]() |
2-1 | Shell | Flame Pellet | Single Shot | 0.67 sec | 1 | 2 [7] x 6 Full dmg: 12 [42] + 2-6 dmg/flame |
Double Shotgun![]() |
2-1 | Shell | Pellet | Single Shot | 0.93 sec | 2 | 2 [3] x 14 Full dmg: 28 [42] |
Heavy Crossbow![]() |
2-1 | Bolt | Heavy Bolt | Single Shot | 1.33 sec | 2 | 50 |
Splinter Gun![]() |
2-1 | Bolt | Splinter | Single Shot | 0.63 sec | 1 | 4 x 5 Full dmg: 20 |
Toxic Bow![]() |
2-1 | Bolt | Toxic Bolt | Single Shot | 0.97 sec | 1 | 16 + 3 dmg/toxic |
Bazooka![]() |
2-1 | Explosive | Missile | Single Shot | 1.00 sec | 1 | 20 + 5-10 x 4 |
Flamethrower![]() |
2-1 | Explosive | Fire | Automatic Burst | 0.40 sec | 1 | 2-6 dmg/flame |
Toxic Launcher![]() |
2-1 | Explosive | Toxic Grenade | Single Shot | 0.53 sec | 1 | 5-10 + 3 dmg/toxic x 14 |
Laser Rifle![]() |
2-1 | Energy | Laser | Automatic | 0.23 sec | 1 | 2-10 [2-14] |
Plasma Gun![]() |
2-1 | Energy | Plasma Ball | Automatic | 0.53 sec | 2 | 4-16 [4-22] + 10-20 |
Jackhammer![]() |
2-1 | Explosive (Melee) | Piercing | Automatic Burst | 0.40 sec | 1 | 6 dmg/hit x 12 |
Bouncer Shotgun![]() |
3-1 | Bullet | Bouncy Bullet | Automatic | 0.60 | 6 | 4 x 7 Full dmg: 28 |
Bouncer SMG![]() |
3-1 | Bullet | Bouncy Bullet | Automatic | 0.10 sec | 1 | 4 |
Minigun![]() |
3-1 | Bullet | Normal Bullet | Automatic | 0.03 sec | 1 | 3 |
Auto Shotgun![]() |
3-1 | Shell | Pellet | Automatic | 0.13 sec | 1 | 2 [3] x 6 Full dmg: 12 [18] |
Flak Cannon![]() |
3-1 | Shell | Flak Ball | Single Shot | 0.87 sec | 2 | 8 [10] + 2 [3] x 16 Full dmg: 40 [58] |
Sawed-Off Shotgun![]() |
3-1 | Shell | Pellet | Single Shot | 0.93 sec | 2 | 2 [3] x 20 Full dmg: 40 [60] |
Splinter Pistol![]() |
3-1 | Bolt | Splinter | Single Shot | 0.27 sec | 1 | 4 x 4 Full dmg: 16 |
Flare Gun![]() |
3-1 | Explosive | Flare Ball | Single Shot | 0.83 sec | 1 | Impact: 10 + 2-6 dmg/flame |
Lightning Pistol![]() |
3-1 | Energy | Lightning | Single Shot | 0.37 sec | 1 | 7-14 [7-21] |
Double Flame Shotgun![]() |
3-2 | Shell | Flame Pellet | Single Shot | 0.93 sec | 2 | 2 [7] x 14 Full dmg: 28 [98] + 2-6 dmg/flame |
Auto Crossbow![]() |
3-2 | Bolt | Normal Bolt | Automatic | 0.27 sec | 1 | 20 |
Seeker Pistol![]() |
3-2 | Bolt | Seeker | Single Shot | 0.53 sec | 1 | 9 x 2 Full dmg: 18 |
Cluster Launcher![]() |
3-2 | Explosive | Packed Grenade | Single Shot | 0.87 sec | 2 | 10 + 3 x 8 + 5-10 x 8 Full dmg: 114 |
Grenade Shotgun![]() |
3-2 | Explosive | Mini Grenade | Single Shot | 0.53 sec | 1 | 3 x 4 + 5-10 x 4 |
Sticky Launcher![]() |
3-2 | Explosive | Sticky Launcher | Single Shot | 0.83 sec | 1 | 5-10 x 3 + 5-10 x 3 Full dmg: 60 |
Laser Cannon![]() |
3-2 | Energy | Laser Beam | Automatic Burst | 1.00 sec | 3 | Sphere: 4-12 + Lasers: 2-10 x 5 [2-14] x 7 (Max 62 110/shot) |
Rusty Revolver![]() |
Proto Chest (Vault) | Bullet | Normal Bullet | Single Shot | 0.23 sec | 1 | 3 |
Hyper Rifle![]() |
3-3 | Bullet | Normal Bullet | Burst Fire | 0.10 sec | 5 | 3 x 5 Full dmg: 15 |
Eraser![]() |
3-3 | Shell | Pellet | Single Shot | 0.67 sec | 2 | 2 [3] x 17 Full dmg: 34 [51] |
Super Crossbow![]() |
3-3 | Bolt | Normal Bolt | Single Shot | 1.00 sec | 5 | 20 x 5 Full dmg: 100 |
Super Splinter Gun![]() |
3-3 | Bolt | Splinter | Burst Fire | 0.93 sec | 2 | 4 x 12 Full dmg: 48 |
Heavy Grenade Launcher![]() |
3-3 | Explosive | Heavy Grenade | Single Shot | 0.87 sec | 2 | 30 + 12-24 |
Plasma Rifle![]() |
3-3 | Energy | Plasma Ball | Automatic | 0.33 sec | 2 | 4-16 [4-22] + 10-20 |
Lightning Rifle![]() |
3-3 | Energy | Lightning | Single Shot | 0.80 sec | 1 | 7-14 [7-21] |
Heavy Revolver![]() |
4-1 | Bullet | Heavy Bullet | Single Shot | 0.17 sec | 2 | 7 |
Gatling Slugger![]() |
4-1 | Shell | Slug | Automatic | 0.23 sec | 1 | 22 [24] |
Seeker Shotgun![]() |
4-1 | Bolt | Seeker | Single Shot | 0.93 sec | 3 | 9 x 6 Full dmg: 54 |
Super Disc Gun![]() |
4-1 (Cursed Chests) Drop Bug:On u99r1 (Non-Beta), Super Disc Gun will only spawn on Hardmode while running Crown of Guns, on top of its typical Cursed Chest condition. This is patched in any beta version. |
Bolt | Disc | Automatic | 0.40 sec | 5 | 6 dmg/hit x 5 |
Grenade Rifle![]() |
4-1 | Explosive | Mini Explosive | Single Shot | 0.33 sec | 1 | 3 x 3 + 5-10 x 3 |
Laser Minigun![]() |
4-1 | Energy | Laser | Automatic | 0.07 sec | 1 | 2-10 [2-14] |
Lightning Shotgun![]() |
4-1 | Energy | Lightning | Single Shot | 0.67 sec | 2 | 7-14 x 8 [7-21] x 8 |
Energy Screwdriver![]() |
4-1 | Energy (Melee) | Piercing | Single Swing | 0.13 sec | 1 | 22 [44] |
Heavy Machinegun![]() |
5-1 | Bullet | Heavy Bullet | Automatic | 0.17 sec | 2 | 7 |
Smart Gun![]() |
5-1 | Bullet | Normal Bullet | Automatic | 0.10 sec | 1 | 3 |
Auto Flame Shotgun![]() |
5-1 | Shell | Flame Pellet | Automatic | 0.17 sec | 1 | 2 [7] x 5 Full dmg: 10 [35] + 2-6 dmg/flame |
Heavy Slugger![]() |
5-1 | Shell | Heavy Slug | Single Shot | 0.43 | 2 | 60 [70] |
Super Slugger![]() |
5-1 | Shell | Slug | Single Shot | 1.07 sec | 5 | 22 [24] x 5 Full dmg: 110 [120] |
Wave Gun![]() |
5-1 | Shell | Pellet | Burst Fire | 0.57 sec | 2 | 2 [3] x 16 Full dmg: 32 [48] |
Blood Launcher![]() |
5-1 | Explosive | Blood Grenade | Automatic | 0.40 sec | 1 | 10 + 4-12 x 3 |
Nuke Launcher![]() |
5-1 | Explosive | Nuke | Single Shot | 1.67 sec | 3 | 60 + 5-10 x 8 (normal) + 5-10 x 8 (mini) |
Blood Hammer![]() |
5-1 | Melee | Swingable w/ Projectile | Single Swing | 0.70 sec | None | 25 + 4-12 |
Energy Hammer![]() |
5-1 | Energy (Melee) | Swingable | Single Swing | 0.67 sec | 5 | 42 [84] |
Energy Sword![]() |
5-1 | Energy (Melee) | Swingable | Single Swing | 0.40 sec | 2 | 22 [44] |
Super Bazooka![]() |
5-2 | Explosive | Missile | Single Shot | 1.33 sec | 5 | 20 x 5 + 5-10 x 20 |
Plasma Cannon![]() |
5-2 | Energy | Large Plasma Ball | Single Shot | 1.33 sec | 8 | 13-57 [17-83] + 4-16 [4-22] x 10 + 10-20 each |
Lightning Hammer![]() |
5-2 | Melee | Swingable w/ Projectile | Single Swing | 1.07 sec | None | 14-28 + 7 [7-14] |
Quadruple Machinegun ![]() |
5-3 | Bullet | Normal Bullet | Automatic | 0.13 sec | 4 | 3 x 4 Full dmg: 12 |
Super Flak Cannon![]() |
5-3 | Shell | Large Flak Ball | Single Shot | 2.13 sec | 8 | 45 [50] + 8 [10] x 5 + 2 [3] x 80 Full dmg: 245 [340] |
Blood Cannon![]() |
5-3 | Explosive | Blood Ball | Automatic | 0.63 sec | 4 | 45 + 4-12 x 3 |
Gatling Bazooka![]() |
5-3 | Explosive | Missile | Automatic | 0.33 sec | 1 | 20 + 5-10 x 4 |
Heavy Assault Rifle![]() |
6-1 | Bullet | Heavy Bullet | Burst Fire | 0.30 sec | 6 | 7 x 3 Full dmg: 21 |
Dragon![]() |
6-1 | Explosive | Fire | Automatic Burst | 0.23 sec | 1 | 2-6 dmg/flame |
Flame Cannon![]() |
6-1 | Explosive | Flame Ball | Single Shot | 1.47 sec | 4 | 16 dmg/hit + 2-6 dmg/flame |
Lightning Cannon![]() |
6-1 | Energy | Lightning | Single Shot | 1.13 sec | 8 | 40 [50] + 7-14 [7-21] |
Lightning SMG![]() |
6-1 | Energy | Lightning | Automatic | 0.23 sec | 1 | 7-14 [7-21] |
Double Minigun![]() |
7-1 | Bullet | Normal Bullet | Automatic | 0.03 sec | 2 | 3 x 2 Full dmg: 6 |
Auto Grenade Shotgun![]() |
7-1 | Explosive | Mini Explosive | Automatic | 0.27 sec | 1 | 3 x 3 + 5-10 x 3 |
Hyper Launcher![]() |
7-1 | Explosive | Hyper Grenade | Single Shot | 0.23 sec | 2 | 25 + 5-10 |
Hyper Slugger![]() |
7-2 | Shell | Hyper Slug | Single Shot | 0.33 sec | 1 | 28 |
Plasma Minigun![]() |
7-2 | Energy | Plasma Ball | Automatic | 0.10 sec | 2 | 4-16 [4-22] + 10-20 |
Incinerator![]() |
7-3 | Bullet | Flame Pellet | Automatic | 0.07 sec | 3 | 2 [7] x 3 Full dmg: 6 [21] + 2-6 dmg/flame |
Heavy Auto Crossbow![]() |
7-3 | Bolt | Heavy Bolt | Automatic | 0.43 sec | 2 | 50 |
Super Plasma Cannon![]() |
7-3 | Energy | Huge Plasma Ball | Single Shot | 8.67 sec | 24 | 22-96 [28-139] + 13-57 [17-83] x 4 + 4-16 [4-22] x 40 + 10-20 each |
Devastator![]() |
7-3 | Energy | Plasma Explosion | Single Shot | 2.00 sec | 8 | 8 + 10-20 each |
Golden Machinegun ![]() |
L1 1-1 | Bullet | Normal Bullet | Automatic | 0.17 sec | 1 | 3 |
Golden Shotgun![]() |
L1 1-1 | Shell | Pellet | Single Shot | 0.57 sec | 1 | 2 [3] x 8 Full dmg: 16 [24] |
Golden Crossbow![]() |
L1 1-1 | Bolt | Normal Bolt | Single Shot | 0.77 sec | 1 | 20 |
Golden Grenade Launcher![]() |
L1 1-1 | Explosive | Grenade | Single Shot | 0.67 sec | 1 | 15 + 5-10 |
Golden Laser Pistol![]() |
L1 1-1 | Energy | Laser | Single Shot | 0.27 sec | 1 | 2-10 [2-14] |
Golden Wrench![]() |
L1 1-1 | Melee | Swinging | Single Swing | 0.60 sec | None | 8 |
Golden Assault Rifle ![]() |
L1 1-3 | Bullet | Normal Bullet | Burst Fire | 0.3 sec | 3 | 3 x 3 Full dmg: 9 |
Golden Slugger![]() |
L1 1-3 | Shell | Slug | Single Shot | 0.67 sec | 1 | 22 [24] |
Golden Splinter Gun![]() |
L1 1-3 | Bolt | Splinter | Single Shot | 0.63 sec | 1 | 4 x 6 Full dmg: 24 |
Golden Bazooka![]() |
L1 1-3 | Explosive | Missile | Single Shot | 0.93 sec | 1 | 20 + 5-10 x 4 |
Golden Plasma Gun![]() |
L1 1-3 | Energy | Plasma Ball | Automatic | 0.53 sec | 2 | 4-16 [4-22] + 10-20 |
Golden Screwdriver![]() |
L1 1-3 | Melee | Piercing | Single Swing | 0.30 sec | None | 6 |
Ultra Revolver![]() |
L1 2-1 | Bullet | Ultra Bullet | Automatic | 0.13 sec | 2 4 Rads |
18 |
Ultra Shotgun![]() |
L1 2-1 | Shell | Ultra Pellet | Single Shot | 0.40 sec | 3 14 Rads |
6 [9] x 9 Full dmg: 54 [81] |
Ultra Crossbow![]() |
L1 2-1 | Bolt | Ultra Bolt | Single Shot | 0.37 sec | 1 12 Rads |
45 |
Ultra Grenade Launcher![]() |
L1 2-1 | Explosive | Ultra Grenade | Single Shot | 0.53 sec | 1 20 Rads |
40 + 12-24 x 3 |
Ultra Laser Pistol![]() |
L1 2-1 | Energy | Laser | Single Shot | 0.27 sec | 3 16 Rads |
2-10 [2-14] x 5 |
Ultra Shovel![]() |
L1 2-1 | Melee | Swinging | Single Swing | 0.50 sec | None 14 Rads |
30 x 3 |
Frog Pistol![]() |
SecretDrop Condition:If Mom is killed while holding any golden weapon on 2-1 in any loop. |
Bullet | Pellet Bullet | Single Shot | 0.23 sec | 2 | 2 x 3 Full dmg: 6 |
Golden Frog Pistol![]() |
Starter (Frog) | Bullet | Pellet Bullet | Single Shot | 0.20 sec | 2 | 2 x 3 Full dmg: 6 |
Guitar![]() |
L1 0-1 Only (Fish) | Melee | Swinging | Single Swing | 0.70 sec | None | 26 |
Black Sword![]() |
Secret (Chicken)Drop Condition:If Chicken leaves her Chicken Sword on 1-1 in preloop, the Black Sword will appear on L1 1-1. Does not count if Chicken Sword gets sucked through portal. |
Melee | Swinging | Single Swing | 0.53 sec | None | 12Spoiler:80 while Chicken is headless |
Gun Gun![]() |
L1 1-2 (Crown of Guns) |
Energy | Throwing | Single Shot | 3.00 sec | 40 | 22 + (2 * level) (42 at ultra) |
Golden Disc Gun![]() |
7-2 (Hardmode) Drop Bug:On u99r1 (Non-Beta), Golden Disc Gun will only spawn if Crown of Guns is also being ran. This is patched in any beta version. |
Bolt | Golden Disc | Automatic | 0.27 sec | 1 | 6 dmg/hit |
Golden Nuke Launcher![]() |
7-2 (Hardmode) Drop Bug:On u99r1 (Non-Beta), Golden Nuke Launcher will only spawn if Crown of Guns is also being ran. This is patched in any beta version. |
Explosive | Nuke | Single Shot | 1.33 sec | 3 | 60 + 5-10 x 8 (normal) + 5-10 x 8 (mini) |